GamerSciz http://www.gamersciz.com Sat, 06 Jun 2015 20:07:56 +0000 en-US hourly 1 http://wordpress.org/?v=4.2.2 http://www.gamersciz.com/wp-content/uploads/2015/02/GSLogo2015-54e9945bv1_site_icon-32x32.png GamerSciz http://www.gamersciz.com 32 32 J!NX Has Introduced New Shirts for Heroes of the Storm and World of Warcraft http://www.gamersciz.com/jnx-has-introduced-new-shirts-for-heroes-of-the-storm-and-world-of-warcraft/ http://www.gamersciz.com/jnx-has-introduced-new-shirts-for-heroes-of-the-storm-and-world-of-warcraft/#comments Fri, 05 Jun 2015 23:35:00 +0000 http://www.gamersciz.com/?p=4340 Today J!NX, the top lifestyle brand for gamers and geeks, unveiled new lines of apparel and merchandise for two of Blizzard Entertainment’s games, World of Warcraft and the new team brawler game, Heroes of the Storm. Heroes of the Storm goods are now available for purchase online through the J!NX web store, just in time for the full launch of the game on June 2, 2014. The latest line of World of Warcraft goods will be available in late July.

“J!NX has a long history working with Blizzard and we’ve created some truly epic loot for their games in the past, helped in no small part by the fact that we play everything they create,” said Steve DeVries, War Chief of Marketing for J!NX. “Both Heroes and Warcraft are loved by the entire team of gamers at J!NX and we’ve created the type of gear that we want to wear to represent their games.”

The Heroes of the Storm line launches today with:

  • Heroes of the Storm Nexus Tee – $21.99
  • Heroes of the Storm Diablo’s Chili Sauce Tee – $21.99
  • Heroes of the Storm Murky’s Pufferfish Tacos Tee – $21.99
  • Heroes of the Storm Nexus Zip-up Hoodie – $44.99
  • Heroes of the Storm ETC, Jaina, Tychus and Valla Buttons – $1.99 each

View the line here: https://www.jinx.com/shop/coll/heroesofthestorm/

The new World of Warcraft line features:

  • World of Warcraft Icecrown Scourge Men’s Raglan – $24.99
  • World of Warcraft Outland Stormrage Men’s Raglan – $24.99
  • World of Warcraft Horde/Alliance Spray Men’s Tank – $21.99 ea
  • World of Warcraft Horde/ Alliance Car Decals – price TBD

Check out all things World of Warcraft at: https://www.jinx.com/shop/coll/warcraft/srt/new/

 

 

****I have 5 promotional codes (1 per customer) that will grant you a free HoTS shirt! Simply comment here or on the youtube video to be placed into the raffle. Good luck!

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Dirty Bomb Beta Starts Next Week http://www.gamersciz.com/dirty-bomb-beta-starts-next-week/ http://www.gamersciz.com/dirty-bomb-beta-starts-next-week/#comments Fri, 29 May 2015 04:10:57 +0000 http://www.gamersciz.com/?p=4330 Get Ready to #PLAYDIRTY in Dirty Bomb’s Open Beta, Live on Steam June 2

LOS ANGELES and LONDON – May 27, 2015 – Splash Damage’s first-person shooter, Dirty Bomb, opens its floodgates on Tuesday, June 2, so prepare to get rich and die trying! For a behind-the-scenes look at what to expect from Dirty Bomb, check out the new video: https://www.youtube.com/watch?v=YxXbunzkSns.

“Dirty Bomb takes us back to our roots as a company dedicated to making competitive multiplayer shooters for hardcore gamers,” said Paul Wedgwood, CEO of Splash Damage. “Twenty years ago I played obsessively in a clan, competed in tournaments, made a mod for Quake 3, and as a result, founded Splash Damage with clan mates and friends. We’re grateful to have Dirty Bomb shaped by our players from an early alpha stage – With their dedication and feedback, along with the support from Nexon America, we think we’ve created something special.”

Dirty Bomb is a return to the classic FPS PC feel with frenetic run ‘n gun action built for players with an appetite for heated competition, and the first in a new generation of games published by Nexon America. Free-to-play, and more importantly, free-to-win, Dirty Bomb is a unique asymmetrical team-based game in which players will select from a diverse group of Mercenaries, each with their own shining personalities, assorted talents and super-cool weapons, to create specialized squads to take into the fray on a quest for riches and bragging rights.

Dirty Bomb is currently in closed beta on Steam, but will be open to the public beginning Tuesday, June 2, 2015: http://store.steampowered.com/app/333930/.

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Need for Speed Getting a Reboot http://www.gamersciz.com/need-for-speed-getting-a-reboot/ http://www.gamersciz.com/need-for-speed-getting-a-reboot/#comments Thu, 21 May 2015 19:18:57 +0000 http://www.gamersciz.com/?p=4323 Deep Customisation, Authentic Urban Car Culture, Open World, and Immersive Narrative All Feature in the Reboot of the Famed Need for Speed Franchise

Guildford, UK – May 21, 2015 – Ghost Games™, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today the return of Need for Speed™ in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for – deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.

Need for Speed is one of the most iconic names in gaming, and we’re returning it to greatness in this reboot,” said Marcus Nilsson, Executive Producer at Ghost Games. “Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We’re listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed.”

Fuelled by EA’s own car culture community, Speedhunters (www.speedhunters.com ), Need for Speed will deliver an experience that’s grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.

Need for Speed will launch worldwide in Autumn 2015 on Origin™ for PC , PlayStation®4 computer entertainment system and Xbox One.

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The Rise of Korean Gaming http://www.gamersciz.com/the-rise-of-korean-gaming/ http://www.gamersciz.com/the-rise-of-korean-gaming/#comments Thu, 21 May 2015 15:00:58 +0000 http://www.gamersciz.com/?p=4316 I would like to thank Sean S. for allowing this humble guest post. His work on covering technology and games is commendable, and PC gamers will want to take a look at his recent article on building a custom PC.

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If you think of South Korea, what do you first think of? It is a strong possibility you might think of their close ties to the United States, their neighbors to the North, or their strong technology-heavy economy. All of these are things to think about, but you might not know that gaming is huge in South Korea, even more so than in the United States. Let’s take a closer look at how this country and this way of life blend together so often.

Infrastructure

The infrastructure in South Korea is uniquely suited for gaming. The average internet speed in South Korea can be expected to be four times that in the United States, and there are few, if any, other places in the world where more people are connected, especially in the big cities. As an example to their dedication, you might want to read this article about the development of a “5G” network in South Korea. All of this, and it doesn’t look like the technology sector there is slowing down any time soon. It sounds like a big slice of gamer’s heaven.

Culture

In the United States and other countries, gaming is often looked down upon as a waste of time, a simple hobby, or just a form of entertainment. In South Korea, this is not the case, as some games have taken on a life of their own. Starcraft has sold over 4.5 million copies there (more than a third of all copies of the game) out of a population of 50 million people.

One thing to consider is the popularity of businesses called PC bangs. They are essentially LAN setups with a large amount of high-end computers installed with popular games (such as League of Legends, Starcraft, Diablo 3, and probably an MMORPG or two). People pay by the hour to use these computers, and will often stay quite a long time. They are extremely common and are visited at a rate that might be comparable to bars in other countries.

Tournaments and prizes      

You may be starting to see E-sports gain some traction in the United States, with a few major gaming tournaments getting some minor television exposure on ESPN. In South Korea, E-sports is a potential (if rare and difficult) way to make a living and a national pastime. The major tournaments, which can fill stadiums meant for major sports teams, can have payouts that reach seven digits for winning teams, and sponsorship deals are much like those you see major athletes get elsewhere.

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The Intensity

With the number of these tournaments, the permeation throughout the culture of gaming, and the length of time it has been a true phenomenon (a little over a decade, at least), it logically follows that some of the best and most dedicated gamers in the world are there. They are, and some people dedicate all of their free time (or just all of their time) to online gaming.

Which leads to the unfortunate truth that there is a high rate of video game addiction in South Korea, with some people even dying (or allowing others to die of neglect) at their computer for lack of sleep, food, and water, among other things. It has even gotten to the point where there is a government curfew on video games for people under the age of 18. These, of course, are the extreme cases, but are something to be considered in any serious conversation you may have about the topic.

Travel

Maybe you will even want to take a trip there yourself if you consider yourself a top gamer, just to test yourself in person with or against this culture of great gamers. If you do so, you will want to pack your lucky mouse, set aside a few weeks, and make sure you set up a VPN so you can access everything you could back home, as well as stay safe on public networks there. Other than that, it is a safe and stable country that I hope you get to visit and enjoy, and perhaps see a vision of the future of gaming.

In the meantime, you can work on your skill level by doing some serious practice time with your favorite game. Just remember to balance your time while gaming and keep your information secure while you’re gaming online.

Thank you for reading, and I hope you’ve expanded your horizons just a little bit and will look into gaming around the world even more from now on.

About The Author:

Caroline is a technology enthusiast and blogger. She loves anything to do with technology and gadgets but her main passion is internet security. Caroline is originally from the UK but now lives in the US where she writes for securethoughts.com

 

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Building a Custom PC for the First Time http://www.gamersciz.com/building-a-custom-pc-for-the-first-time/ http://www.gamersciz.com/building-a-custom-pc-for-the-first-time/#comments Sun, 19 Apr 2015 18:45:25 +0000 http://www.gamersciz.com/?p=4305 Building a custom PC for the first time can be a daunting task. There are so many things that you must buy beforehand. What most people do not realise is that PC gaming is very different from console gaming. For starters, PC gaming is very demanding. Whereas consoles generally retail for less than 500 GBP, good gaming PCs can cost upwards of a thousand GBP. Obviously, the appeal of building your own PC is what lures so many people in to PC gaming in the first place. However, before you start work on your custom PC for the first time, keep these things in mind:

Create a Checklist

Without a checklist, your PC building process will be an utter mess. You need to mention everything that you need on a paper, down to the wires and bus cables. Many people do not realize the importance of creating a checklist while building their PC. In reality, creating a checklist is an objective approach to PC building. Once you procure a component, you can then look for another in order of priority.

Use a Custom PC Builder

Building a PC for the first time can be quite overwhelming. Once you buy all of the components, you will have to fit them in the casing. Then, you will have to connect all the cables together and power it up. In many cases, something usually goes wrong in the first attempt. Why take the chance? Many companies now offer custom PC builders that you can use. For instance, the Chill Blast custom PC builder offers you the chance to create your gaming PC from the comforts of your home. Simply log on to the company website and select what you want from the drop- down menus.  You can also decide the software programs or games that you would want pre- installed in the computer.

Once you have created your custom PC, you can make the payment online. The company will build the PC for you and dispatch it to your desired destination within a few days. Obviously, these services come at a cost. However, by paying a slight premium, you can bypass all the hassle of building the PC yourself.

customPC1 CustomPC2

Set a Budget

Building a custom PC can be difficult. With so many things to keep track of, most people are often confused about what they need. The most important thing is to set up a budget for it. Before you look for options, decide what games you will play on the PC. If you want a more demanding computer, set a higher budget. If you are going to play a few RTS games or a couple of MOBAs only, you won’t need a lot of power. Setting up a budget is extremely important. You will be attracted to more powerful GPUs and greater RAM. Allot a specific amount for the GPU, CPU, RAM and HDD. This will ensure that you don’t spend too much on the PC.

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Gaming for All: Thank You Internet! http://www.gamersciz.com/gaming-for-all-thank-you-internet/ http://www.gamersciz.com/gaming-for-all-thank-you-internet/#comments Sat, 04 Apr 2015 19:46:52 +0000 http://www.gamersciz.com/?p=4299 Everyone loves gaming in their own way. It doesn’t have to be the kind of activity played by people in darkened rooms with empty cans of energy drink thrown around and scrunched up crisp bags everywhere but unfortunately that is the stereotype that it has been given. Millions of people around the world play games, both on and offline, yet that is the image that’s stuck.

Go to any student flat on a University campus and you’re almost certain to find some kind of gaming setup either in the front room or in one of the bedrooms (at least), with the FIFA football series proving to be the ideal way of entertaining each other between lectures (and parties); and something along the lines of a PlayStation, XBox, Wii or maybe even a specially designed gaming computer. Combine those with the developments in mobile gaming thanks to smartphone and tablet apps and the number of games available to download and it’s easy to see why people are always talking about the games they’re playing at the moment.

The likes of Angry Birds changed the game (no pun intended) in terms of mobile gaming, an industry that was relatively neglected until its release. The game became addictive and throwing birds at wooden structures became the most popular way of watching time slip away from you throughout the day (and night).

Games like Call of Duty have remained popular throughout the world and the Internet is right at the heart of the reasoning behind that. Of course, the game being so incredibly good played a significant role, but the ability to play with and against players who were either friends or strangers, located around the same village or city, even the country or further afield; made it popular because you always got a different experience and you had the chance to learn from and interact with other players while you sat alone in front of your screen.

Role playing games tend to appeal to a younger audience (over the age of 18 in most cases because of their content in the case of CoD), but the online form of gaming – both on laptops and mobile devices – has developed and captured a wide range of players of all ages both male and female. For example, people in Europe are now able to buy lottery tickets online from lottosend.com so that they can play the lottery in America; and if they want to play a bit of online bingo they can do so from anywhere with a WiFi or 3G (even 4G in some cases) connection available.

Gaming has evolved from something played by people categorised under the previously mentioned stereotype into something for everyone – all thanks to the increased availability of the Internet and the global phenomenon that are mobile devices. Smartphones and tablets have made it possible to play games while sitting in the park on your lunch break, waiting for the kids in the car outside the school and even on the bus or train going to and from work.

It’s even possible to sit on the sofa with a cup of tea in the evenings, relaxing in front of the television once the kids have gone to bed and to play a game on your tablet in peace without having to fight with the children to get them off the family computer (a regular incident in the majority of households…)

While Facebook are working on a project to bring the Internet to everyone around the world, games developers are working on new games and concepts designed to help people to relax and have fun without having to buy specialist equipment if they don’t want to. We can do so much on our mobile phones and tablets all thanks to the web and (hopefully – and there’s no reason why it won’t) things are only going to improve as we, and our devices, get smarter.

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Online Gaming, What’s the Big Deal? http://www.gamersciz.com/online-gaming-whats-the-big-deal/ http://www.gamersciz.com/online-gaming-whats-the-big-deal/#comments Sun, 22 Mar 2015 05:15:39 +0000 http://www.gamersciz.com/?p=4293 The digital world is filled with all kinds of amazing technologies that allow us to connect with the world seamlessly in a matter of seconds through video conferencing, social networking and instant messaging; and there are all of the other amazing advancements that have allowed businesses around the world to develop and flourish in niches that didn’t exist as little as ten years ago… Yet millions of us around the globe are fixated on using our computers, laptops and mobile devices for other forms of entertainment – namely gaming.

Online gaming is one of the most popular pastimes in the world, right up there with sporting activities, music, cinema and literature but for those on the outside trying to look in it’s a very “unusual” activity…why though? What’s unusual about playing games, people have been doing so ever since the first games consoles appeared in the late 80s and early 90s that revolutionized the gaming industry and sparked the passions that people hold so dearly today.

The relatively new industry of online bingo is a fantastic example. The game itself has dwindled in popularity over the years, with the number of people playing in the halls around the world plummeting to the point where they had little choice but to close the doors and tell the callers and staff to seek alternative employment because it just wasn’t sustainable anymore. However, thanks to the Internet there are bingo review sites like Sea Bingo and Two Big Ladies which are providing information to people and FoxyBingo.com for example, helps people around the world looking to satisfy an insatiable craving for an online version of the game that we all thought was dying like fax machines…why?

The fact of the matter is, the kind of online games that lead ‘outsiders’ to believe they are played by ‘weird’ people in dark rooms with hundreds of empty energy drink cans and crisp packets all over the place; are actually some of the most social.

The likes of Call of Duty allow players to assume roles within the game, playing with other people through Internet-connected headsets, discussing the tasks and helping each other to complete the various stages. The same is true with bingo thanks to the online chat features and close links with mobile gaming and social networking, players can chat as they play even if they don’t leave the house yet we don’t tag these players with the same brush.

Online gaming gives people the chance to escape from reality for a few hours, letting their hair down after a tough day at work or unwinding after looking after the kids all evening. Gaming doesn’t have to just mean slotting a few funny shaped bricks into certain positions to make them all disappear, or throwing some particularly tetchy birds at wooden structures; it can be anything we want it to be thanks to modern technologies, and so can we. Even people with poor social skills in ‘real life’, can feel at home playing games like CoD online with people they may never meet in the flesh; and in the case of bingo it’s given the real life version a new lease of life – it’s brought bingo back into the public’s consciousness and it’s now thriving again.

So just why doesn’t online gaming get the credit it deserves for helping people to have fun and develop skills? You tell me, because without it, there are millions of people who would be left with significant holes in their lives.

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Dragonball Xenoxverse Moves Launch Date to February 24th http://www.gamersciz.com/dragonball-xenoxverse-moves-launch-date-february-24th/ http://www.gamersciz.com/dragonball-xenoxverse-moves-launch-date-february-24th/#comments Wed, 14 Jan 2015 23:17:27 +0000 http://www.gamersciz.com/?p=4278 With Dragonball Xenoverse, BANDAI NAMCO Games is striving to create one of the most ambitious Dragon Ball video game experiences ever; with an expansive online multiplayer world, a multitude of game modes, and for the first time ever… players can create their own fully customizable characters and actually play a part in rewriting the classic franchise’s history.

In order to ensure the highest possible gameplay experience for our fans; BANDAI NAMCO Games America will be moving the Dragonball Xenoverse launch date from February 17, 2015 to February 24, 2015.

Dragonball Xenoverse is rated T for Teen by the ESRB and will be available in the Americas on February 24, 2015 for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®3 computer entertainment system, the Xbox 360 games and entertainment system from Microsoft. The STEAM for PC version of Dragonball Xenoverse will be available on February 27, 2015.

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Sniper Elite V2 Review http://www.gamersciz.com/review/sniper-elite-v2-review/ http://www.gamersciz.com/review/sniper-elite-v2-review/#comments Sat, 03 Jan 2015 07:57:46 +0000 http://www.gamersciz.com/?post_type=os_review&p=4270 Picture this. It’s 1945 and Nazi Germany are at the verge of defeat. However, according to the mission briefing I received, (and the title of the game), it appears the Nazis still have one more trick up their sleeve. I, have been tasked with the mission to sabotage the Germans’ V2 Rocket program amidst countless Nazi soldiers, and it seems I will be receiving no help in doing so. That’s right my friend, I will be venturing into Berlin alone. With nothing but my rifle, my wits and a dinky little pistol named the Welrod, I will soon learn that stealth and tactfully placing my shots at the enemy will be my only hope to successfully bi-pass most Nazi patrols without getting shot at in the process.

In this game, account for distance and windage, and you'll hit your mark

In this game, account for distance and windage, and you’ll hit your mark

This was the main impression I got after playing Rebellion’s Sniper Elite V2. Sniper Elite V2 at its core is a Sniper simulator set in World War II. With that being said, the game does a terrific job in making the player actually feel like a sniper covertly placed behind enemy lines. With the games magnificent ballistics engine, players will have to compensate for various sniper mechanics such as distance and windage. To appeal to a variety of players, Sniper Elite V2 also supports three difficulty settings including Cadet, Marksman and Sniper elite. After playing the game on marksman, which features simplified ballistic effects, it is safe to say that the hardest difficulty, Sniper Elite, will provide shooter fans who are looking for a challenge a run for their money.

Sniper Elite V2 also does a fantastic job in making you feel like you’ve earned every kill. Basically, the game rewards players by indirectly making them feel like a badass for every shot they take. While most games provide players with a death animation of their target, Sniper Elite V2 takes that satisfaction a step further by including a feedback system in addition to a very satisfying bullet cam cinematic just to sugar coat the very best of your shots. Trust me, nothing is more exciting than seeing the little text at the bottom of your screen confirming a MOVING headshot, 400 meters away. Combine this with the games bullet cam system, which cinematically follows your shot as it travels across the street to hit its mark, only adds to the excitement and accomplishment as you reload and aim your sites down your next victim to do it all over again.

Unfortunately, Sniper Elite V2 does not possess a compelling story line to tie the single-player experience together. While the visuals and design of the game’s various levels in war-torn Berlin look crisp and clean, the level design is rather repetitive and there is little freedom for you to choose how you wish to go about in completing your mission. That is not to say the missions are not exciting. From being tasked to defend a building with your life from an onslaught of armored vehicles and enemy soldiers, to providing covering fire for a VIP, much of the Sniper Elite V2 campaign will keep you on the edge of your seat as you wonder how you managed to overcome such odds. Certain levels also feature a unique sound back drop which may be used by players to mask the noise of their shots at certain intervals.

Protect your VIP with your...bullets!

Protect your VIP with your…bullets!

In addition, the game is well designed in that it forces players to heavily rely on their sniping skills by providing them with a limited supply of sub machine gun and pistol ammunition. With that being said, players are restrained from charging in guns a blazing and instead, are encouraged to stealthily approach the enemy and take them out from afar, which is really what a sniper is supposed to do anyways. To aid your attempt to complete the mission stealthily, Rebellion were kind enough to provide you with magical binoculars that are capable of tagging enemy targets, just so you know exactly where they are at all times.

Your journey in Berlin however will not be all that easy. Despite your superb sniping skills and magic binoculars, you will have to deal with a poor cover system, which may or may not get you killed. While the cover system does its job, it is certainly not as refined as it should be, and when stealth is one of the main elements of gameplay, having a solid cover system is vital. Often times I have encountered a wall which looks more than capable of concealing my medium sized body, but would not enable me to hide behind it. Either that, or I’m only able to shoot from cover at a certain angle such as the right side of cover or the left, rarely the top unless I’m behind a window. The lack of a smooth cover system certainly downplays the experience of Sniper Elite V2, where stealth and long range combat is such an emphasis to the game.

Aside from that, Sniper Elite V2 does what is set out to do. To provide players with an exhilarating stealth shooter experience with a high emphasis on sniper mechanics. To improve its replay value, the game features a variety of weapons that may be unlocked throughout the game each of which has their own feel and statistical performance. As far as multiplayer is concerned, not only may the entire single-player campaign be played co-operatively, unique game modes such as over-watch and kill tally to name a few, provide players with the opportunity to snipe with their buddies and engage in “friendly” competition to see who may rack up the most points from their kills. I found certain game modes such as over watch to be a fantastic experience as I engaged German forces on the ground while my friend supported me by providing me covering fire from afar. It’s almost like having a highly advanced AI aiding you by doing all the killing for you, it’s great.

The Verdict

Sniper Elite V2, while simple, possess key elements to make it a fun game. While certain mechanics such as its unpolished cover system and linear level design may degrade the experience, the game does a great job in keeping sniping at its core, and provides a plethora of features to emphasize this. The unique co-op missions and ability to support its single-player campaign co-operatively provides players with a great platform to enjoy sniping with a friend. Finally, the ability to unlock and equip the weapons you’ve found during your journey in Berlin is definitely a plus.

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Random Number Generators: Are They Good or Bad for Online Gaming? http://www.gamersciz.com/random-number-generators-good-bad-online-gaming/ http://www.gamersciz.com/random-number-generators-good-bad-online-gaming/#comments Thu, 18 Dec 2014 16:40:31 +0000 http://www.gamersciz.com/?p=4262 Every game comes with an element of chance or luck. Many experts believe that games tend to be more interesting with such randomness. Some experts, though, are beginning to find evidence that games can be better when they are all about skill, rather than chance. When the element of randomness or chance is removed, game designers are forced to find new, better ways to make their games interesting.

The random number generator 

When chance events happen in a game, they are never actually random. Instead, they are artificially introduced through the use of inbuilt random number generators that are designed to mimic chance events.

To gamers who dedicate years to building up expertise at a game, these forced chance events are often seen as disruptions. The less amenable to skill a game is, the less interesting it tends to be to serious players. Randomness tends to be unwelcome in another way — when a player wins a gaming tournament, no one actually knows if he actually won through his skills. Winners are less respected than they otherwise might be. Yet, there are benefits.

 There’s endless novelty 

The ability to supply novelty is the main reason why gaming designers like random number generators. In a tabletop card game such as Solitaire Arena, for instance, the use of random number generators means that players get a different set of cards to open with each time they start. They have a new experience each time.

On the other hand, the fact that players get completely random opening hands each time also ends up meaning that players start from different positions of strength. Luck, rather than skill, dictates the outcome, at least in part.

There’s excitement 

When a player is behind in a game, randomly introduced breaks can take on the appearance of luck, and make gaming more exciting in that way. Random number generators are often used by gaming designers to engineer comebacks for those on losing streaks, for instance.

Yet, in the history of great online card game matches, the best feats have been true comebacks, and not ones generated by random number generators. While luck can be exciting, it tends to be cheap excitement that doesn’t offer satisfaction. Hard-won victories, on the other hand, do offer real satisfaction.

Randomness can help less skilled players compete 

In many online card games, highly skilled players are often unable to find players of equal level to compete with. When they match up with less skilled players for want of better choices, games use inbuilt randomness to level the playing field. In games that have thousands of players, though, such leveling is rarely needed.

Is randomness good for gaming? 

Over the past few years, research teams have attempted to create exciting games that involve no randomness at all. One game has been particularly successful. Named Prismata, it has thousands of dedicated players worldwide. The game’s creators have found that games are far more satisfying to players when they are designed without artificial randomness.

The bottom line is that programming for user engagement without randomness can be extremely challenging; yet, when it is possible, such designs tend to be very satisfying to players.

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