Playstation 4: What We Do And Don’t Know And What We Hope For
The playstation 2013 meeting happened earlier today and a bunch of information was given including game announcements, specs, gameplay demos, and of course the Playstation 4. Now we want to point out that while we were given a lot of new information about the next playstation and what it will bring to the table, there seemed to be a fair amount of things left unknown. We will discuss further what we know, what we don’t know, and what we hope for after the jump.
Let’s first talk about the specs of the new system. Sony came out and right away announced that the Playstation 4 is going to be coming soon and that this meeting was to talk about it and what Sony will be doing in the future. They decided this time around to go big, and we mean huge, 8 GB GDDR5 Unified Memory huge. Not only that, they decided to be more simplified but powerful utilizing an x86 processing chip. The developers kept complaining how difficult it was to learn how to use the CELL processor in the PS3 but that problem will be no more. Using an x86 chip will make it so easy on developers that we can’t wait to see what they can accomplish. Below you can find a quick comparison chart of basic specs from PS3 to PS4.
|CPU||PowerPC-base Core @3.2GHz||x86-64 AMD “Jaguar”, 8 cores|
-1.8 TFLOPS floating point performance
| 1.84 TFLOPS, AMD next-generation Radeon™ based
|RAM||256MB GDDR3 VRAM @700MHz||GDDR5 8GB|
For those who have any trouble reading that or knowing what it means.
Essentially, the CELL processor was 8 cores @3.2ghz per core. The new chip is also 8 cores (unsure of speed) but it is an x86-64 chip which is old-style architecture and much more friendly to program for. The CELL was a neat idea on paper it seemed but devs definitely struggled for a few years before understanding the new architecture. Now with the x86-64 chip, practically every dev has worked with such architecture and this will help speed up the process of games for the PS4 (minus the time for intricate detail in the graphics).
The GPU is the graphics processing unit (graphics card) within in the system. It seems from the specs released that the power and overall speed will be similar to that of the PS4 however it is designed differently and as we have already seen with videos from games like Killzone: Shadowfall, there is definitely a graphics leap from this gen to next. We personally weren’t expecting a huge leap but Killzone is giving Crysis 3 at max settings a run for it’s money (if not looking even sharper).
This is probably pretty self explanatory. RAM stands for random access memory. That being said, going from 256mb DDR3 to 8GB GDDR5 (32x larger) is an absolute insane difference. Not only is it 32x larger in sheer size but from DDR3 to GDDR5, that alone is an increase the overall speed at which the memory works. This will help devs have a lot more room to play with when it comes to large set pieces and complex scenes. We can’t wait to see what comes from this.
We have already seen prototypes of the new controller before the meeting happened. Well we now know that it is pretty much exactly what the new Dual Shock 4 will look like. Sony stated that it has been compacted in size and the buttons have been designed to be more compact but just as sensitive as ever. The controller will still feature rumble capabilities but apparently in a new way we don’t yet know. At first glance the controller looks very similar to the DS3 which a few additions. Those additions are that of the touch pad on the front, and the share button right next to it. We still have yet to see the touch pad itself in action but after the live Killzone demo the person playing pressed the share button and shared it straight to facebook. We are still unsure if it will be able to work directly to youtube but one can only hope.
Below is just a basic list of new features being added to help indulge you into the Playstation 4 experience
- Suspend/Resume Games
- Background Downloads
- Downloadable Games playable WHILE PLAYING
- Hit “Share”, Tag Footage, Upload While playing… Even livestream your playing with friends
- Connectivity to mobile devices – Vita, smartphones, tablets
- Predict purchases, predownloaded (based on what you have purchased/looked at in the past)
- Full games – Hit X to try, Buy only what you love (stream the game to try it out rather then download a demo)
- Remote Play- Goal is all PS4 games on Vita.
- No latency. Precision Control
- Playstation Plus Confirmed
- STREAMING BACKWARDS COMPATIBILITY. EVERYWHERE.
- Cloud services will be released in phases
GAMES THAT WERE SHOWN/ANNOUNCED
- Killzone: Shadowfall
- Evolution Studios – Drive Club
- Sucker Punch – inFamous : Second Son
- Knack – Presented by Mark Cerny
- From the creators of Braid – The Witness
- Quantic Dream – Old Man Head tech demo
- Media Molecule
- Capcom – Deep Down
- Square-Enix – Agni’s – This was the same tech demo from last year (not impressed)
- UbiSoft – Watch Dogs
- Blizzard – Diablo 3
- Activision… AKA BUNGIE – Destiny
As for what we hope for….
We didn’t get to see the actual PS4 console so what it looks like is still a mystery. We didn’t get any sort of price point but there is still the rumored $429 and $529 but nothing official. Also, even though a bunch of games were announced we don’t know what if any will be launch titles. Speaking of which we have a release date of Holiday 2013, no specific date was announced.
Keep in mind though that with all this news not known there is still GDC, PAX East, and E3 coming up in which Sony has plenty of chances to announce more games and release more information about the Playstation 4.
That’s all we have for now. Once more information is released we will help keep you updated so stay tuned!