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God of War: Ascension Review

 
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Overview
 

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Genre:
 
Developer:
 
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Rating:
 
Release Date: March 12, 2013
 
Final Verdict
9.1
9.1/ 10


User Rating
1 total rating

 

Positives


+Great looking graphics/environments
+Some challenging puzzles along the way
+Great level design
+Fun multiplayer

Negatives


-Recycled enemies quite often
-Trial of archimedes threw off pacing


Game Summary

Kratos has become one of the more iconic characters of playstation present. The franchise has had a total of 5 games on multiple video game consoles yet it remains to be exclusive to Sony because it is in fact done by a 1st party studio. Sony Santa Monica are the geniuses behind this very popular and successful franchise known as God of War. Heavily based off of Greek Mythology this series has taken us to hell and back multiple times, literally. This entry, God of War: Ascension, in the franchise is in fact a prequel helping explain what Kratos had to go through in order to be rid of the imprisonment by “The Furies”. The question is, has Kratos overstayed his welcome or is this entry helping keep the franchise alive? Read on for the full review after the jump.

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Posted May 13, 2013 by

 
Full Review
 
 

Kratos has become one of the more iconic characters of playstation present. The franchise has had a total of 5 games on multiple video game consoles yet it remains to be exclusive to Sony because it is in fact done by a 1st party studio. Sony Santa Monica are the geniuses behind this very popular and successful franchise known as God of War. Heavily based off of Greek Mythology this series has taken us to hell and back multiple times, literally. This entry, God of War: Ascension, in the franchise is in fact a prequel helping explain what Kratos had to go through in order to be rid of the imprisonment by “The Furies”. The question is, has Kratos overstayed his welcome or is this entry helping keep the franchise alive? Read on for the full review after the jump.

What We Liked

In past God of War games we have learned that this is a hack n’ slash game with some puzzles thrown in for good measure and pacing. God of War: Ascension is no different in that there is plenty of hacking n’ slashing to do throughout the whole game and there are some puzzles that might just make you think about checking out a walkthrough as you might get stumped. Both of these aspects which are the core of the God of War franchise are done well minus one gripe which I will mention later on.

In God of War: Ascension the puzzles that are there are for the most part pretty straight forward. It seems that over time the puzzles have gotten easier. There are a few that may leave you scratching your head but nothing like past God of War games. However, the scale and design of the levels are probably some of the best I have seen this generation and definitely the best within the God of War franchise. Some levels have you riding snakes to head towards a temple whereas others have you putting back together an incredibly large statue over about 6 or 7 stages in total. From beginning to end there really is no poor level design and the puzzles are fun but nothing too difficult.

Graphically speaking God of War: Ascension is the best looking God of War game to date. While God of War 3 had amazing graphics and was the first God of War game on the PS3, Sony Santa Monica seemed to figure out a way to improve their graphics even more from the level design, enemies, and even Kratos himself. Even the graphics for multiplayer are by all means impressive considering this is the first God of War game to ever feature multiplayer.

Speaking of multiplayer I have to say I thoroughly enjoyed it for a brief time. Not sure how long I will continue with it but it’s definitely something with potential and promise to take God of War to the online realm. Multiplayer has only a few modes and a few maps but the balancing part comes into the god that you choose to “worship” and ultimately level up your character gaining powers from that respective god.

What We Disliked

We see the return of mutiple powers from different gods but they are done in a different not as satisfying way. God of War 3  did a much different “god powers” but in a better way. In God of War 3 you earned the powers of the gods once you defeated them. This was not only satisfying but rewarding as well. In GOWA you only end up coming to places in different parts of the game where you “learn” a new power and there’s not a whole lot of relevance to it. It doesn’t feel nearly as rewarding or satisfying.

The, now infamous, “Trial of Archimedes”. Now before you go and say “You suck if you can’t beat it after a couple tries”, I just want to say that after I did finally beat it I felt an appreciation for what it is. However, that is no excuse for the sheer fact that in midst of everything it just threw off the pacing of the game entirely. Even if you were to play through it and beat it on the first time it was unlike anything else in the game you encountered and just felt out of place. Not to mention I personally feel like you were not well prepared for the match as a whole. I wish that it would have had better tutorials throughout the game to teach me to block, and use my powers that I have learned.

The one and only other gripe that I had as a whole was this felt more like an expansion from God of War 3 rather then an entirely new game. Other then some new skin textures and definitely improved graphics, the same enemies were recycled often. I would say 80% or more of the enemies were not new but instead just re-skinned to look better. This makes me think that perhaps (considering GOWA didn’t sell great but not bad) it would have been better to build a new engine and have the next God of War game release with the launch of PS4. It’s hard to say if that would have been the better route and we will never know now but one can only hope to see Kratos or at least the God of War world on PS4.

Final Thoughts

God of War Ascension seemed like it was a little rushed but it didn’t seem to hurt the franchise as a whole. Gamers still enjoy Kratos and his story but at this point it seems like there isn’t much more to talk about. This may in fact be the last Kratos inspired God of War game but you never know. That being said, I feel that God of War 3 would have been a much better game to end the series on but this comes as a close second as far as overall gameplay and fun factor. This game makes you think, use everything you’ve learned, and tells a story that helps link together why Kratos did what he did to become the God of War.


GamerSciz

 
I have been an avid gamer all my life ever since the Atari days. I enjoy most genres and especially love a good story. I built this to be for gamers and by gamers.