The Last of Us – New Multiplayer Details and Screens Revealed
The Last of Us is shaping up to be not on the game of the year but possibly the game of the generation. That being said we have known for awhile it has a multiplayer component but have yet to see it in action or hear much about it’s game modes. Today a bunch of information was finally released along with a few screenshots.
The online component will let players choose one of two human factions seen in the game’s single-player campaign, and your survivor can be wear a variety of clothing, gear and hats, similar to Uncharted 3. You can also design a player emblem from set shapes.
Your chosen clan also comes with AI survivors and matches play out across many days and weeks. Every match played counts as a day and as you progress your survivor count grows. You can also craft items online and gather resources to help your clan’s survival.
There are four pre-set load-outs called assault, sniper, support and stealth, each with four slots. You can fill slots with a small weapon, a large weapon and two special skills. One confirmed skill is called Covert Training 2, which renders your character invisible when other players are in listen mode, which lets people look through walls.
Yes, “listen mode” is in multiplayer but it has a long recharge time and only works for a few seconds to help balance it. Also as noted above one skill allows you to not be seen/heard by the “listen mode” but you must move slowly still.
What do you think of the screenshots?